16 Sep
|
CurlyBlue
|
India
Job Description
About Us
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We are a creative technology studio focused on immersive digital experiences. Based in Ho Chi Minh City, we collaborate with top-tier professionals in North America to develop innovative projects at the forefront of Virtual Reality and interactive media.
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Our team is currently developing a high-profile VR multiplayer experience built in Unity for Meta Quest platforms, combining engaging gameplay with expressive characters and environments. This project is part of a larger ecosystem associated with the world’s leading VR content brand.
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Job Summary
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The 3D Artist is responsible for creating, developing, and integrating the game’s visual elements. Combining creativity with technical expertise, you will produce high-quality character and environment models while demonstrating a high degree of autonomy.
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This role requires the ability to identify the most efficient production methods (including the judicious use of external resources) to deliver a seamless, immersive experience perfectly optimized for the constraints of Virtual Reality (VR) and mobile.
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Key Responsibility
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3D Creation and Integration
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- Produce high-quality 3D models (characters, objects, environments), including modeling, texturing, rigging, and animation.
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- Integrate assets into Unity, ensuring adherence to artistic direction and overall visual consistency.
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- Take creative initiative to propose visual solutions that strengthen the game's vision without requiring constant supervision.
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VR Optimization and Performance
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- Continually adapt and optimize assets (polygon counts, texture sizes, draw calls) to guarantee optimal performance and comfort in VR.
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- Manage technical constraints related to loading speeds and game engine fluidity.
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Production Efficiency
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- Identify the best techniques and tools to accelerate the production pipeline.
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- Leverage pre-made assets or external libraries when appropriate to optimize creation time without compromising quality.
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Interdisciplinary Collaboration
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- Work closely with designers and programmers to ensure the seamless integration of visual elements with gameplay mechanics.
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- Actively participate in the studio’s technological evolution by adapting to new tools and methods.
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Requirements
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Experience:
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- Minimum of 3 years of experience as a 3D Artist in the video game industry.
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- Demonstrated experience in character creation and animation .
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Technical Skills:
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- Proficiency in Unity and 3D creation software (e.g., Blender, Substance Painter).
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- Solid understanding of art and animation pipelines (rigging, skinning ).
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- Excellent skills in proportions, color theory, and composition.
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- Ability to work effectively within the technical limits of target platforms (e.g., Quest 2/3).
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Professional Skills:
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- Autonomy, resourcefulness, and the ability to propose proactive solutions.
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Asset (Nice-to-Have):
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- Specific prior experience in VR game development.
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What We Offer:
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- Opportunity to work on cutting-edge VR projects
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- Collaboration with an international creative team
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- Exposure to Unity and Meta Quest VR development
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- A fast-paced workplace where your work directly impacts the project
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What We Value:
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- High-quality output and attention to detail in asset creation and optimization for VR experiences.
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- Creativity, innovation, and a passion for immersive storytelling.
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- Teamwork, adaptability, and a desire to continuously learn and grow within the field.
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- Flexibility to meet dynamic project needs and deliver outstanding results.
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If you are a motivated 3D artist eager to craft exceptional VR experiences for Meta Quest and contribute to an industry-leading team, we encourage you to apply! Please send your CVs to !
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📌 3D Artist (Game / VR) (India)
🏢 CurlyBlue
📍 India