Character Artist (India)

Character Artist (India)

19 Sep
|
Hyperverse Studios
|
India

19 Sep

Hyperverse Studios

India

Job Overview

We are seeking talented 3D Character Artists to create high-quality, game-ready characters, creatures, outfits, accessories, and props for Unreal Engine.

The role focuses on 3D character modeling, sculpting, retopology, UVs, texturing, and material creation, while maintaining strong artistic quality, realistic or stylized proportions, and real-time performance requirements.

Key Responsibilities

Character Modeling: Create high-quality 3D characters, creatures, outfits, accessories, and props for real-time applications.

Sculpting & Detailing: Create detailed high-poly sculpts with strong anatomy, proportions, facial features, and surface detailing.

Retopology & UVs: Develop clean, optimized topology and efficient UV layouts suitable for game-ready character production.

Texturing & Materials: Create high-quality PBR textures and materials using Substance 3D Painter or equivalent tools.

Character Look Development: Translate concept art and creative direction into visually appealing 3D characters while maintaining consistency with the project's art style.

Unreal Engine Preparation: Prepare and integrate character meshes, materials, textures, and LODs for use in Unreal Engine.

Technical Optimization: Optimize characters for real-time performance, including polygon counts, texture resolution, material complexity, and LOD requirements.

Collaboration: Work closely with art directors, concept artists, animators, riggers, and technical artists to ensure characters are production-ready and meet project requirements.

Requirements & Qualifications





- Professional experience as a 3D Character Artist in games, animation, or real-time applications.
- Advanced proficiency in Autodesk Maya and ZBrush.
- Strong proficiency in Substance 3D Painter or equivalent PBR texturing tools.
- Strong understanding of human and creature anatomy, proportions, facial forms, topology, and character design.
- Experience creating game-ready characters, creatures, outfits, accessories, and props.
- Experience preparing assets for Unreal Engine is required.
- Knowledge of PBR workflows, UVs, retopology, materials, and LODs.
- Strong eye for detail, form, proportions, and visual quality.
- Ability to work from concept art and follow an established art direction.
- Strong portfolio or demo reel demonstrating 3D character modeling, sculpting, texturing, and game-ready character work.

Application

If your experience aligns with the role, please submit your application and portfolio through our application form:

Apply: https://tally.so/r/BzJXQ7

Please ensure your portfolio clearly demonstrates your 3D character modeling, sculpting, texturing, and game-ready character work.

Pay: ₹10,000.00 - ₹20,000.00 per month

Benefits:

- Versatile schedule
- Work from home

Application Question(s):

- Are you comfortable completing a practical character modeling/rigging assessment if shortlisted?
- Current Monthly Compensation (INR/month)
- Expected Monthly Compensation (INR/month)
- Contact Number
- Current Location (City, Country)
- Have you completed the application form? Apply: https://tally.so/r/BzJXQ7

Work Location: Remote

📌 Character Artist (India)
🏢 Hyperverse Studios
📍 India

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