Who we are:
At UST, we help the world’s best organizations grow and succeed through transformation. Bringing together the right talent, tools, and ideas, we work with our client to co-create lasting change. Together, with over 30,000 employees in 30+ countries, we build for boundless impact—touching billions of lives in the process. Visit us at .
Summary:
UST is looking for 3D Modeler to create high-fidelity, real-time 3D assets used in immersive Virtual Reality (VR) training experiences. This role sits at the intersection of mechanical engineering and modern real-time / game-engine pipelines. The successful candidate will convert complex engineering inputs—such as CAD models, drawings, bills of material, and technical specifications—into accurate, optimized, and visually clear 3D assets suitable for interactive VR training environments.
This position works closely with VR developers, instructional designers, and engineering subject-matter experts to ensure all assets are technically correct, performant on target hardware, and aligned with instructional intent
The Opportunity:
1.
Engineering-to-VR Asset Creation
• Translate complex mechanical drawings, CAD models, and specifications into accurate, VR-ready 3D models and assemblies, using blender
• Maintain correct scale, tolerances, interfaces, and part relationships consistent with engineering intent.
• Interpret incomplete or ambiguous engineering data and collaborate with subject-matter experts to resolve issues.
• Build assemblies and sub-assemblies suitable for interactive training, including exploded views and service-oriented breakdowns.
2. Real-Time Optimization for VR
• Create real-time-ready geometry using best practices for VR and game engines, including clean topology, efficient UV layouts, and appropriate polygon budgets.
• Generate and manage Levels of Detail (LODs) to ensure reliable frame rates in VR environments.
• Bake high-poly detail into low-poly assets using normal maps and supporti
📌 3D Modeler (Bengaluru)
🏢 UST
📍 Bengaluru