GammaStack is looking for a skilled Technical Artist with 3–6 years of experience in the gaming industry, preferably with experience in Casino/Slot Games .
You’ll work closely with artists, animators, developers, and game designers to bridge the gap between art and engineering while ensuring visual quality and game performance.
Key Responsibilities
- Integrate and optimize game assets in the game engine
- Develop and maintain productive art pipelines and workflows
- Optimize 2D animations, textures, particles, and assets
- Create and maintain shaders, VFX, and rendering solutions
• Integrate Spine 2D/skeletal animations
- Troubleshoot technical and visual issues
- Support performance profiling and memory optimization
- Collaborate with developers and QA to resolve visual bugs
Required Skills
• 3– 6 years of experience as a Technical Artist
• Experience in Casino/Slot Games is preferred
• Strong experience with Unity
• Spine 2D animation integration
• Knowledge of Shaders, Materials & Rendering Pipelines
• Experience with VFX & Particle Systems
- Understanding of performance and memory optimization
• Knowledge of Git/Perforce
• Familiarity with Photoshop, Illustrator or similar tools