Unity 3D Programmer (St.Thomas Mount)

Unity 3D Programmer (St.Thomas Mount)

25 Sep
|
CloudIngest
|
St.Thomas Mount

25 Sep

CloudIngest

St.Thomas Mount

Role: Unity 3D ProgrammerExperience: 2–5 yearsResponsibilitiesDevelop interactive 3D applications using Unity and C# .Implement gameplay mechanics, UI, interactions, animations, and usercontrols.Develop VR/AR applications and interactive training simulations.Develop interactive 3D product configurators and visualizationapplications .Integrate 3D models, animations, audio, particles, and other assets into Unity.Integrate Unity applications with websites and web-based platforms .Develop communication between Unity applications and web applications usingREST APIs, Web APIs, JSON, and HTTP/HTTPS .Integrate web services for user authentication, data storage, productinformation, configuration data, analytics, and other backend requirements.Handle data exchange between Unity and web platforms.Integrate third-party APIs and SDKs into Unity applications.Work with WebGL builds and web-based Unity applications.Implement browser-to-Unity and Unity-to-web communication where required.Optimize applications for performance, frame rate, memory usage, loading time,and web deployment.Debug, test, and resolve technical issues across different platforms.Work closely with 3D artists, UI/UX designers, web developers, and projectmanagers.Required SkillsStrong knowledge of Unity 3D and C# .Good understanding of Object-Oriented Programming (OOP) andprogramming fundamentals.Experience with Unity UI, animation systems, physics, lighting, scenemanagement, and prefabs.Strong understanding of REST APIs, JSON, HTTP/HTTPS,



and webintegration .Experience integrating Unity with web applications and backend services .Experience with WebGL deployment .Knowledge of JavaScript and basic web technologies such as HTML, CSS, andJavaScript .Experience with APIs, authentication, databases, and cloud-based services isan advantage.Experience integrating third-party SDKs and plugins.Understanding of Unity profiling and performance optimization.Familiarity with Git/version control .Ability to work with 3D assets and formats such as FBX.VR / AR SkillsExperience developing VR/AR applications .Knowledge of OpenXR and Unity XR Interaction Toolkit .Experience with Meta Quest devices is preferred.Experience developing interactive training simulations is an advantage.Preferred Experience3D product configuratorsInteractive 3D applicationsVR training simulationsIndustrial/engineering visualizationAR applicationsWebGL applicationsUnity–web integrationREST API and backend integrationCloud services and databasesMultiplayer/networked applicationsExperience with Meta Quest or other VR platformsCandidate Should HaveStrong problem-solving and debugging skills.Ability to independently develop features from technical requirements.Good understanding of software architecture and clean coding practices.Ability to work with both 3D and web development teams .Valuable communication and teamwork skills.Attention to performance, usability, and technical quality.Portfolio demonstrating completed Unity, VR/AR, WebGL, or interactive 3Dprojects .

📌 Unity 3D Programmer (St.Thomas Mount)
🏢 CloudIngest
📍 St.Thomas Mount

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