27 Sep
|
CloudIngest
|
Kottayam
27 Sep
CloudIngest
Kottayam
Role: Unity 3D Programmer
nExperience: 2–5 years
n
nResponsibilities
n
nDevelop interactive 3D applications using Unity and C# .
nImplement gameplay mechanics, UI, interactions, animations, and user
ncontrols.
nDevelop VR/AR applications and interactive training simulations.
nDevelop interactive 3D product configurators and visualization
napplications .
nIntegrate 3D models, animations, audio, particles, and other assets into Unity.
nIntegrate Unity applications with websites and web-based platforms .
nDevelop communication between Unity applications and web applications using
nREST APIs, Web APIs, JSON, and HTTP/HTTPS .
nIntegrate web services for user authentication, data storage, product
ninformation, configuration data, analytics, and other backend requirements.
nHandle data exchange between Unity and web platforms.
nIntegrate third-party APIs and SDKs into Unity applications.
nWork with WebGL builds and web-based Unity applications.
nImplement browser-to-Unity and Unity-to-web communication where required.
nOptimize applications for performance, frame rate, memory usage, loading time,
nand web deployment.
nDebug, test, and resolve technical issues across different platforms.
nWork closely with 3D artists, UI/UX designers, web developers, and project
nmanagers.
n
nRequired Skills
n
nStrong knowledge of Unity 3D and C# .
nGood understanding of Object-Oriented Programming (OOP) and
nprogramming fundamentals.
nExperience with Unity UI, animation systems, physics, lighting, scene
nmanagement, and prefabs.
nStrong understanding of REST APIs, JSON, HTTP/HTTPS, and web
nintegration .Experience integrating Unity with web applications and backend services .
nExperience with WebGL deployment .
nKnowledge of JavaScript and basic web technologies such as HTML, CSS, and
nJavaScript .
nExperience with APIs, authentication, databases, and cloud-based services is
nan advantage.
nExperience integrating third-party SDKs and plugins.
nUnderstanding of Unity profiling and performance optimization.
nFamiliarity with Git/version control .
nAbility to work with 3D assets and formats such as FBX.
n
nVR / AR Skills
n
nExperience developing VR/AR applications .
nKnowledge of OpenXR and Unity XR Interaction Toolkit .
nExperience with Meta Quest devices is preferred.
nExperience developing interactive training simulations is an advantage.
n
nPreferred Experience
n
n3D product configurators
nInteractive 3D applications
nVR training simulations
nIndustrial/engineering visualization
nAR applications
nWebGL applications
nUnity–web integration
nREST API and backend integration
nCloud services and databases
nMultiplayer/networked applications
nExperience with Meta Quest or other VR platforms
n
nCandidate Should Have
n
nStrong problem-solving and debugging skills.
nAbility to independently develop features from technical requirements.
nGood understanding of software architecture and clean coding practices.
nAbility to work with both 3D and web development teams .
nGood communication and teamwork skills.Attention to performance, usability, and technical quality.
nPortfolio demonstrating completed Unity, VR/AR, WebGL, or interactive 3D
nprojects .
📌 Unity 3D Programmer (Kottayam)
🏢 CloudIngest
📍 Kottayam