3D Groom Artist (India)

3D Groom Artist (India)

01 Oct
|
Ares Studio
|
India

01 Oct

Ares Studio

India

Company Description Ares Studio is a TPN GOLD Certified art outsourcing studio specializing in character, vehicle, mecha, and technical art, including Houdini HDAs and real-time VFX. The studio delivers production art across characters, hard-surface assets, environments, props, and scan cleanup, as well as technical art services such as rigging, animation, procedural tool creation in UE5, and asset integration. Ares Studio supports full CGI and live-action production for movies and cinematics, creating high-quality, photorealistic, and immersive experiences.

The team values clear communication, strong project management, and full transparency throughout each project. Applicants can expect to work with experienced professionals who strive for artistic innovation and cutting-edge visual solutions.

Role Description The 3D Groom Artist is a full time remote role responsible for creating high-quality hair, fur, and feather grooms for characters, creatures, and assets used in cinematics and real-time projects. Day-to-day tasks include developing and refining groom setups, collaborating with character modelers, texture artists, and rigging teams to ensure assets are production-ready and optimized. The role involves interpreting concept art, maintaining visual consistency, and troubleshooting technical issues related to grooming, deformations, and rendering.





The 3D Groom Artist will work closely with supervisors and producers to meet deadlines, follow established pipelines, and maintain clear communication on progress and challenges. Participation in ongoing pipeline improvements, documentation, and feedback loops is expected to support efficient and scalable grooming workflows.

Qualifications

- 3D Modeling skills to support the creation and adjustment of character and asset geometry for effective grooming.
- Texturing and Lighting skills to ensure grooms integrate believably with shaders, materials, and scene lighting.
- Rigging skills to collaborate on deformation, simulation, and integration of grooms with character rigs.
- Proficiency with Blender or similar 3D tools for grooming, modeling, and scene setup.
- Experience with grooming tools or plugins (e.g., XGen, Ornatrix)
- Understanding of real-time and offline rendering pipelines, performance optimization, and asset integration for games or cinematics.
- Strong artistic sensibility, attention to detail, and ability to interpret concept art and reference accurately.
- Effective remote collaboration skills, including clear communication, time management, and responsiveness to feedback.
- Relevant education or equivalent experience in 3D art, animation, VFX, or a related field.

📌 3D Groom Artist (India)
🏢 Ares Studio
📍 India

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