Job Responsibilities
· Design and model high-quality 3D props, weapons, gear, and interactive objects for a multiplayer game.
· Create detailed textures, materials, and realistic PBR assets for in-game use.
· Work closely with the art team to maintain visual consistency and performance optimization.
· Utilize AI-assisted tools and procedural generation to speed up asset creation.
· Ensure all assets meet game engine constraints and real-time rendering standards.
· Optimize models for performance while maintaining high visual fidelity.
· Collaborate with designers and developers to ensure proper asset integration in the game.
Requirements
· Proven experience as a 3D Asset Artist, Prop Artist, or Weapon Artist in the gaming industry.
· Proficiency in 3D modeling software such as Blender, Maya, 3ds Max, or ZBrush.
· Strong skills in UV unwrapping, texturing, and material creation (Substance Painter, Photoshop, etc.).
· Experience with game engines like Unity 3D or Unreal Engine.
· Knowledge of PBR workflow, lighting, and shading techniques.
· Familiarity with AI-powered design tools for asset creation and enhancement.
· Strong understanding of weapon and prop design for FPS/TPS games.
· Ability to optimize models and textures for real-time performance.
Preferred Skills
· Experience with procedural generation and AI-assisted texturing workflows.
· Understanding of hard-surface modeling techniques.
· Knowledge of rigging and animation-ready asset creation.
· Experience working on AAA or mobile game projects.
· Passion for creating immersive and detailed 3D game assets.
Why Join Us?
· Work on exciting multiplayer game assets with creative freedom.
· Be part of a passionate and agile game development team.
· Opportunity to work with cutting-edge AI tools and workflows.
· Full-time position in Surat with a competitive salary package.
How to Apply?
Send your resume and portfolio to
[email protected] with the subject: Application – 3D Asset Artist (Props, Weapons, etc.
📌 3D Asset Artist (Surat)
🏢 XSQUADS Tech Private
📍 Surat