05 Oct
|
GameGenesis
|
India
Game Sound Designer Intern
? Remote | ? 3-Month Internship | ? GameGenesis
Craft the Sounds That Bring Games to Life.
At GameGenesis, we're looking for a creative and detail-oriented Game Sound Designer Intern to help create immersive audio experiences for our games.
You'll work on everything from gameplay sound effects and environmental audio to UI sounds and interactive audio, collaborating with our developers, designers, and artists to make every action and environment feel alive.
---
Your Mission
- Create and edit sound effects for gameplay, environments, characters, UI, and interactions.
- Design sounds for footsteps, weapons, impacts, abilities, vehicles, objects, and environmental elements.
- Record, source, edit, layer, and process audio assets.
- Create immersive ambient soundscapes and environmental audio.
- Implement audio into games and ensure sounds trigger correctly during gameplay.
- Balance volume, EQ, dynamics, and spatial elements for a consistent audio experience.
- Organize and maintain sound libraries and project audio assets.
- Collaborate with developers, game designers, and artists to match audio with gameplay and visuals.
- Iterate on sounds based on playtesting and team feedback.
- Optimize audio assets for real-time game performance.
---
We're Looking For Someone Who
- Has a strong interest in game audio and sound design.
- Understands basic audio concepts such as EQ, compression, mixing, and mastering.
- Has experience with audio editing or DAW software.
- Has a valuable ear for detail, timing, rhythm, and sound quality.
- Can create sounds that support gameplay and player feedback.
- Is creative, organized, and willing to experiment.
- Can take feedback and iterate quickly.
- Has good communication and collaboration skills.
- Is interested in games, interactive media, and audio production.
---
It'll Be Awesome If You Also Have
- Experience with FMOD or Wwise.
- Experience implementing audio in Unity or Unreal Engine.
- Knowledge of interactive and adaptive game audio.
- Experience with field recording or Foley.
- Familiarity with Reaper, Audacity, Adobe Audition, FL Studio, or Ableton Live.
- Experience creating audio for games, animation, film, or interactive media.
- Understanding of spatial/3D audio.
- Basic knowledge of middleware audio workflows.
- A sound design portfolio or demo reel.
---
Why Join GameGenesis?
- Work on real game development projects.
- Create audio that directly impacts the player experience.
- Collaborate with developers, designers, artists, and VFX teams.
- Gain hands-on experience with professional game-audio workflows.
- Build a strong game sound design portfolio.
- Learn how interactive audio is designed and implemented in games.
- Work in a creative and gaming-focused environment.
- Potential opportunity for a full-time role based on performance.
---
Our Audio Toolkit
Reaper • Audacity • Adobe Audition • FL Studio • Ableton Live • FMOD • Wwise • Unreal Engine 5 • Unity • Field Recording • Foley • DAWs & Audio Libraries
📌 Game Sound Designer intern (India)
🏢 GameGenesis
📍 India