REDS™ · Job description
Motion Graphics & Immersive Content Designer
Location: Bengaluru, India (on-site, with travel to client sites)
Type: Full-time
Experience: 3–6 years
Team
REDS Technology, working with the REDS creative studio
About REDS™
REDS™ (Rubenius Experiential Design System) is the experiential design and technology practice of Rubenius Interior Wellbeing LLP, Bengaluru. We design and build experience centres, innovation labs, corporate headquarters, museums and brand pavilions, backed by 20+ years of practice, 330+ delivered projects and 70% repeat clients. REDS works to a codified method: six pillars (Strategy, Storytelling, Psychology, Technology, Craft, Performance) and a four-phase delivery loop (Decode, Design, Develop, Deploy), with every space measured after launch. Our rule for technology is simple: it earns its place in the visitor's story or it has none. To deliver that, we are building our own product line of immersive and interactive products on AWS, led by REDS XOS, the platform that runs and measures every screen in a space.
Why this role exists
A REDS wall is only as good as what plays on it. Our LED walls, projection rooms, holograms and transparent displays need content made for their exact shape and pixel count, and for the chapter of the visitor's journey they sit in. Standard 16:9 video does not work on a 12-metre curved wall or a building corner. You will own motion content for the REDS product line and build the template library that lets us deliver it quickly for each new client.
REDS products and applications you will work on
Product
What it does
Your work on it
LED screens & video walls and Digital lobbies
Large LED canvases that carry brand films, live data and welcome moments in arrival spaces.
Brand films, ambient loops, welcome sequences and data-driven templates at native pixel-map resolution.
REDS Collage LED Wall
Screens in mixed shapes, sizes and orientations run as one canvas.
Content that flows across the whole composition and also plays tile by tile; social-wall and recognition templates.
Anamorphic 3D walls & billboards
Forced-perspective content on corner or curved LED that appears to leap out, without glasses.
Design and render 3D scenes for a single viewpoint in Cinema 4D,
Houdini or Unreal, matched to the real wall geometry.
Immersive theatres & projection rooms
Rooms where walls and floor become one synchronised canvas with spatial sound.
Multi-surface films and transitions for 4–8 projector canvases, timed to the show-control timeline.
Projection mapping and Physical Product Info – Projection
Video mapped onto buildings, models and real products, lighting up features with callouts and cut-away effects.
Mapped content built from the 3D scan or CAD of the object; animated callouts aligned to the product surface.
Transparent OLED, holographic film and hologram booth
Content that floats over a real product or appears as a life-size hologram.
Content authored with black as transparent, depth-layered backgrounds, presenter compositing.
Kinetic displays
Moving panels and LED elements choreographed with content.
Visuals timecoded to the motion choreography with the embedded engineer and creative technologist.
History & interactive timeline walls and Vertical Screen Product Info
Interactive walls and product screens.
Motion assets for interactive apps: attract loops, transitions, milestone and product animations.
Key responsibilities
Create
● Turn the space's narrative arc and storyboards into motion graphics, 2D/3D animation and VFX
● Build content at native resolution for custom pixel maps, curved and corner walls, and multi-projector canvases
● Create anamorphic and mapped content from 3D models of the real site or product
● Animate data, timelines and product stories so they read from several metres away
Prepare for playback and interaction
● Deliver in the right codecs and formats (HAP, ProRes, H.265, image sequences) for media servers and REDS XOS players
● Prepare seamless loops, layered files and interactive assets (Lottie, sprite sheets, alpha video) for developers
● Work with the creative technologist on real-time and generative pieces in Notch, TouchDesigner or Unreal
Finish on site
● Check playback on the real screen during installation and fine-tune colour, brightness, timing and sound sync
● Record final content for the handover pack and for REDS case studies
Build the library
● Maintain a reusable library of REDS motion templates, transitions and brand-safe assets
● Use approved AI tools for concept frames and rough cuts, with final quality control by hand
Tools and stack at REDS
● Motion and 3D: After Effects, Cinema 4D or Blender, Houdini (optional), Premiere Pro, DaVinci Resolve
● Real-time: Unreal Engine, Notch, TouchDesigner (working knowledge)
● Playback: Resolume, MadMapper, disguise or Pixera media servers, REDS XOS players
● Canvases: fine-pitch LED (P1.2–P2.5), laser projection, transparent OLED, hologram boxes
What you need
● 3–6 years in motion graphics with a strong showreel
● Expert in After Effects and at least one 3D tool: Cinema 4D, Blender or Houdini
● Understanding of LED pixel pitch, pixel maps, resolutions, codecs and frame rates
● Valuable sense of story, timing, typography and sound
● Able to take client feedback and turn it round quickly
● A degree or diploma in animation, design or film, or equivalent experience
Nice to have
● Anamorphic or 3D billboard content
● Projection-mapping tools (Resolume, MadMapper, disguise)
● Real-time tools (Unreal, Notch or TouchDesigner)
● Sound design basics
Salary and how to apply
Salary is ₹6–11 lakh per year (CTC), set by experience and showreel. Apply through this posting with your CV and showreel link. Point us to any work made for large or unusual canvases. REDS is an equal opportunity employer.
Skills: Motion Graphics · After Effects · Cinema 4D · Blender · 3D Animation · VFX · Anamorphic Content · Projection Mapping · LED Content · Storyboarding
How to Apply
Send your updated resume to:
[email protected] | (phone hidden)
Subject: Immersive Content Designer
Pay: ₹600,000.00 - ₹1,100,000.00 per year
Benefits:
- Paid sick time
- Paid time off
Work Location: In person
📌 Motion Graphics & Immersive Content Designer (Banaswadi)
🏢 RUBENIUS INTERIOR WELLBEING
📍 Banaswadi