Job DescriptionJob Title: Unity Look-Dev Artist.
NDepartment: Immersive Technologies
NLocation: Vapi, Gujarat
NReports To: XR Lead
NExperience: 4–6 Years
NJob Purpose:
NTo own the in-engine lookdevelopment of immersive surgical training modules by assembling 3D assets, configuring materials, lighting, environments, post-processing, cameras, and training UI within Unity. The role will ensure that art assets are correctly integrated, visually consistent, performance-optimized, and delivered as development-ready Unity scenes for implementation by Unity developers and simulation engineers.
NKey Responsibilities:
N1. Unity Look Development & Scene Creation
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- Build, configure, and maintain Unity scenes for immersive surgical training modules.
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- Assemble 3D environments, surgical instruments, robotic components, anatomical assets, and supporting elements into production-ready scenes.
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- Configure scene hierarchy, prefabs, transforms, cameras, lighting, materials, and environmental settings.
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- Establish reusable Unity scene templates and master configurations for different training modules.
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- Maintain visual consistency across multiple simulation modules and environments.
N2. Lighting & Setting Development
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- Design and implement realistic lighting setups for operating-room and surgical training environments.
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- Create and maintain master lighting rigs suitable for different training scenarios.
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- Configure real-time andbaked lighting workflows based on project requirements.
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- Optimize lighting quality while maintaining target workstation GPU performance.
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- Evaluate scenes under different camera positions, viewpoints, and training conditions.
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- Ensure adequate visual clarity for surgical instruments, anatomy, UI elements, and critical training information.
N3. Materials & Rendering Setup
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- Import and configure materials and textures produced by 3D Texturing and Look-Dev teams.
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- Validate PBR materials,s
📌 Unity Look-Dev Artist (Vapi)
🏢 Meril
📍 Vapi