11 Oct
|
Riyanjaly u0026 Ansh Media
|
India
11 Oct
Riyanjaly u0026 Ansh Media
India
We are looking for a creative and skilled 3D Modeler with experience in creating low-poly, game-ready 3D assets using Blender, Autodesk Maya, or similar 3D modeling software.
The ideal candidate should have a strong understanding of game asset creation, polygon optimization, UV mapping, and texturing. The models should be visually appealing, lightweight, and optimized for smooth performance in real-time game engines such as Unity or Unreal Engine.
Key Responsibilities
- Create high-quality, low-poly 3D models for game environments, objects, props, characters, and other game assets.
- Develop optimized 3D assets using Blender or Autodesk Maya.
- Ensure all models are suitable for real-time rendering in game engines.
- Perform UV unwrapping, UV mapping, and basic to advanced texturing.
- Maintain proper topology, clean geometry, and effective polygon counts.
- Optimize models for performance without compromising visual quality.
- Export 3D models in game-engine-compatible formats such as FBX, OBJ, or GLB.
- Collaborate with game developers and designers to understand asset requirements.
- Follow specific art styles, references, and technical guidelines.
- Make revisions and improvements based on project feedback.
- Deliver organized project files within agreed timelines.
Required Skills & Qualifications
- Proven experience in low-poly 3D modeling for games.
- Strong proficiency in Blender and/or Autodesk Maya.
- Good understanding of game-ready asset creation and optimization techniques.
- Knowledge of polygon budgets, mesh topology, UV mapping, and texture optimization.
- Experience creating 3D models specifically for Unity, Unreal Engine, or other real-time game engines.
- Ability to create clean, visually appealing, and performance-optimized models.
- Basic knowledge of materials, textures, and PBR workflows.
- Ability to work independently and meet deadlines.
- Good attention to detail and understanding of game art aesthetics.
Preferred Skills
- Experience creating stylized or realistic low-poly game assets.
- Familiarity with Substance Painter, Photoshop, or similar texturing tools.
- Understanding of LOD (Level of Detail) optimization.
- Experience with modular environment modeling.
- Basic knowledge of rigging and animation is a plus.
- Experience working on mobile games, PC games, or interactive 3D applications.
What We're Looking For
We need someone who understands the difference between standard 3D modeling and game-optimized 3D modeling.
The candidate should be capable of creating assets that:
- Have a low polygon count while maintaining good visual quality.
- Are lightweight and optimized for game performance.
- Have clean topology and proper UV mapping.
- Can be imported directly into game engines.
- Follow the required visual style and technical specifications.
Portfolio Requirement
Applicants must share a portfolio showcasing their previous low-poly 3D modeling work, preferably including game-ready assets.
Please include
- Samples of low-poly 3D models created in Blender or Maya.
- Examples of game environments, props, or characters.
- Wireframe views or polygon counts, if available.
- Any previous work integrated into Unity or Unreal Engine.
Pay: ₹10,500.00 - ₹20,000.00 per month
Benefits
- Work from home
Education:
- Bachelor's (Required)
Experience:
- 3D modelling: 1 year (Required)
- Blender (3D software): 1 year (Required)
- Maya: 1 year (Required)
Language:
- English (Required)
- Hindi (Required)
Work Location: Remote
📌 Freelance 3D Artist (India)
🏢 Riyanjaly u0026 Ansh Media
📍 India