12 Oct
|
Talentworq
|
Chennai
12 Oct
Talentworq
Chennai
- 2-5 years of experience creating 3D assets for real-time applications.
- Proficiency in Blender, including hard-surface modelling, UV mapping, and baking.
- Experience with Unity integration and PBR texturing using Substance 3D Painter or equivalent tools.
- Ability to optimise assets for standalone VR/mobile performance using LODs, texture atlases, and draw-call reduction.
- Portfolio demonstrating production-ready 3D assets, including wireframes, textures, and polygon counts.
Key Responsibilities at this Role
- Model high-quality industrial assets in Blender
- Produce clean low-poly meshes for real-time rendering
- Create PBR materials and texture maps within budget
- Manage performance budgets for assets
- Integrate and optimise assets in Unity
- Diagnose and fix performance issues through profiling
- Work collaboratively across teams for asset production
- Solid understanding of Unity XR is a plus
- Experience with shader work in Unity URP
Location : CHENNAI If interested plz share your CV with below details
Current CTC
Expected CTC
Notice Period
Pay: ₹300,000.00 - ₹500,000.00 per year
Application Question(s)
- 2-5 years of experience creating 3D assets for real-time applications?
Work Location: In person
📌 Graphic Designer (Chennai)
🏢 Talentworq
📍 Chennai