12 Oct
|
Naukripay
|
India
Modeler designs and builds digital objects, characters, environments, and assets for industries like video games, film, architecture, and product design.
Core Responsibilities
• Asset Creation: Build digital objects, characters, props, vehicles, or architectural scenes from scratch or reference concepts.• Topology & Texturing: Ensure clean mesh topology, proper UV mapping, and apply physically based rendering (PBR) materials, textures, and lighting.• Collaboration: Work alongside animators, art directors, level designers, and engineers to integrate assets into game engines or production pipelines.• Revisions: Refine models based on technical constraints, performance optimization, and creative feedback.
Required Skills & Software
• Software Proficiency: Blender, Autodesk Maya, ZBrush,
3ds Max, Substance Painter, or Houdini.• Technical Knowledge: Understanding of low-poly/high-poly workflow, UV unwrapping, baking, rigging basics, and anatomy or scale proportions.• Portfolio: A robust visual reel or portfolio demonstrating clean wireframes, texturing work, and final renders.
General Qualifications
• Education: Diploma or bachelor’s degree in Fine Arts, Computer Graphics, Digital Media, or Civil/Structural Engineering (for CAD/industrial roles).• Experience: Ranging from entry-level/junior positions to senior/lead artist roles.
📌 3D Modeling ( Ahmedabad) (India)
🏢 Naukripay
📍 India