Job DescriptionJob Title: Unity Look-Dev Artist.
NDepartment: Immersive Technologies
NLocation: Vapi, Gujarat
NReports To: XR Lead
NExperience: 4–6 Years
NJob Purpose:
NTo own the in-engine lookdevelopment of immersive surgical training modules by assembling 3D assets, configuring materials, lighting, environments, post-processing, cameras, and training UI within Unity. The role will ensure that art assets are correctly integrated, visually consistent, performance-optimized, and delivered as development-ready Unity scenes for implementation by Unity developers and simulation engineers.
NKey Responsibilities:
N1. Unity Look Development & Scene Creation
N
Build, configure, and maintain Unity scenes for immersive surgical training modules.
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Assemble 3D environments, surgical instruments, robotic components, anatomical assets, and supporting elements into production-ready scenes.
N
Configure scene hierarchy, prefabs, transforms, cameras, lighting, materials, and environmental settings.
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Establish reusable Unity scene templates and master configurations for different training modules.
N
Maintain visual consistency across multiple simulation modules and settings.
N2. Lighting & Setting Development
N
Design and implement realistic lighting setups for operating-room and surgical training environments.
N
Create and maintain master lighting rigs suitable for different training scenarios.
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Configure real-time andbaked lighting workflows based on project requirements.
N
Optimize lighting quality while maintaining target workstation GPU performance.
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Evaluate scenes under different camera positions, viewpoints, and training conditions.
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Ensure adequate visual clarity for surgical instruments, anatomy, UI elements, and critical training information.
N3. Materials & Rendering Setup
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Import and configure materials and textures produced by 3D Texturing and Look-Dev teams.
N
Validate PBR materials,s
📌 Unity Look Dev Artist Vapi (India)
🏢 Meril
📍 India