13 Oct
|
GameGenesis
|
India
3D Artist Intern
? Remote | ? 3-Month Internship | ? GameGenesis
Build Assets. Shape Worlds. Bring Games to Life.
At GameGenesis, we're looking for a creative and passionate 3D Artist Intern to transform ideas and concepts into high-quality 3D assets for our game projects.
You'll collaborate with artists, designers, and developers to create game-ready models, props, characters, and environments while learning skilled 3D production workflows.
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Your Mission
- Create 3D models for game characters, props, environments, and other in-game assets.
- Transform concept art and reference images into detailed 3D models.
- Work on modeling, sculpting, UV mapping, texturing, and material creation.
- Maintain clean topology and organized project files.
- Create assets that match the project's visual style and artistic direction.
- Optimize models, textures, and materials for real-time performance.
- Import and test assets in Unity or Unreal Engine when required.
- Collaborate with the development and design teams to meet project requirements.
- Refine assets based on feedback and quality standards.
- Maintain consistency and quality across all 3D assets.
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We're Looking For Someone Who
- Has hands-on knowledge of Blender, Maya, or 3ds Max.
- Understands 3D modeling, topology, UV mapping, and texturing fundamentals.
- Has a basic understanding of materials, lighting, and rendering.
- Can interpret references and maintain proper proportions and details.
- Understands high-poly and low-poly modeling workflows.
- Is interested in creating optimized, game-ready assets.
- Has a strong eye for detail, composition, and visual quality.
- Is creative, proactive, and willing to learn.
- Can communicate effectively and collaborate with a remote team.
- Is passionate about 3D art and game development.
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It'll Be Awesome If You Also Have
- Experience with Substance Painter or Substance Designer.
- Familiarity with Unity or Unreal Engine 5.
- Knowledge of PBR texturing workflows.
- Experience creating game props, characters, or environments.
- Basic sculpting knowledge using ZBrush or Blender.
- Understanding of polygon budgets, LODs, and asset optimization.
- Familiarity with lighting and scene composition.
- Previous experience with game projects or 3D art challenges.
- A portfolio showcasing your modeling, texturing, and artistic skills.
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Why Join GameGenesis?
- Work on real game development projects.
- Gain practical experience with game-ready 3D asset creation.
- Collaborate with artists, designers, and developers.
- Learn professional modeling, texturing, and optimization workflows.
- Build a strong 3D art portfolio.
- Get exposure to real-time game engines and production pipelines.
- Develop your skills in a creative, gaming-focused setting.
- Potential opportunity for a full-time role based on performance.
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Our 3D Art Toolkit
Blender • Autodesk Maya • 3ds Max • Substance Painter • Substance Designer • ZBrush • Unity • Unreal Engine 5 • Photoshop
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Application Requirements
Please share your 3D art portfolio, ArtStation profile, Behance projects, or relevant work samples demonstrating your modeling and texturing skills.
Personal projects and student work are welcome.
📌 3D Blender artist internship (India)
🏢 GameGenesis
📍 India