Game Design Faculty (Gurugram)

Game Design Faculty (Gurugram)

16 Oct
|
ImaginXP
|
Gurugram

16 Oct

ImaginXP

Gurugram

Company Description ImaginXP is a leading Higher-Ed organization in India focused on future-skills degree, certification, and executive courses across design, technology, and business streams. Partnered with 30+ universities and reputed institutes such as IIT, BIMTECH, IMT, and IRM, ImaginXP delivers programs in both online and offline modes. Founded in 2013, the organization is driven by a mission to reduce unemployability in India through industry-led curricula and practical, real-world learning.

Learners benefit from strong placement assistance and access to the “My Coach” e-learning app, which supports tens of thousands of students and a large network of faculty and mentors. ImaginXP aims to be a one-stop solution for future-skills education, contributing to national development through employability-focused programs.

Role Description The Game Design Faculty will deliver engaging, industry-relevant classroom sessions and labs for game design and development programs in Gurugram on a full time, on-site basis.

Responsibilities include planning and teaching courses, developing and updating syllabi and learning materials, and guiding learners through projects, assignments, and portfolios aligned with current industry practices. The faculty member will mentor students on design thinking, gameplay mechanics, user experience, storytelling, and production workflows, while encouraging creativity and collaboration. Additional responsibilities include assessing student performance,



providing constructive feedback, participating in academic planning and curriculum reviews, and contributing to workshops, events, and industry interactions to keep the program aligned with emerging trends in game design.

Qualifications

- Candidates should possess strong skills in game design principles, gameplay mechanics, level design, and interactive storytelling.
- Candidates should possess skills in user experience and interface design for games, player engagement, and usability testing.
- Candidates should possess practical skills in common game engines or tools (e.g., Unity, Unreal Engine, or equivalent), prototyping, and asset integration.
- Candidates should possess skills in curriculum planning, lesson design, classroom facilitation, and student mentoring or coaching.
- Candidates should possess strong communication, collaboration, and presentation skills, with the ability to explain complex concepts clearly.
- Candidates should ideally have prior teaching, training, or industry experience in game design, game development, or interactive media.
- A relevant degree in Game Design, Interaction Design, Computer Science, Digital Media, or a related field is preferred; equivalent industry experience will also be considered.
- Familiarity with industry workflows, current trends in gaming, and a portfolio demonstrating game projects or design work will be beneficial.

📌 Game Design Faculty (Gurugram)
🏢 ImaginXP
📍 Gurugram

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