26 Oct
|
Qualcomm
|
Bengaluru
26 Oct
Qualcomm
Bengaluru
Job Summary
8+ years of experience in Graphics APIs - any of DX11/DX12/Vulkan. Looking for a developer with robust design experience with OOPS, C++ development experience.
Responsibilities
- Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.
- Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferred.
- Will work with GPU Software Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.
- Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.
- Performance profiling experience in DirectX/Vulkan games is preferred.
Level of Responsibility
- Works independently with minimal supervision.
- Decision-making may affect work beyond immediate work group.
- Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc.
- Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively.
Minimum Qualifications
- Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience.
- Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience.
- PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience.
- 2+ years of work experience with programming languages such as C, C++, Java, Python, etc.
📌 Staff Graphics Driver Developer (Game developement) (Bengaluru)
🏢 Qualcomm
📍 Bengaluru