26 Oct
|
DosePack India
|
Ahmedabad
26 Oct
DosePack India
Ahmedabad
About the role:
We are looking for a versatile 3D Artist with robust skills across the full 3D production pipeline, including modeling, rigging, animation, lighting, and rendering
. The ideal candidate is comfortable working in Maya, Blender, and Unreal Engine
, and can contribute both creatively and technically to high-quality real-time and pre-rendered projects.
Key Responsibilities:
3D Modeling
- Create high-quality hard-surface and organic models based on concepts or references.
- Produce clean topology suitable for animation and real-time workflows.
- Optimize assets for both high-poly and low-poly use cases.
Rigging
- Build efficient rigs for characters, props, and mechanical assets.
- Develop skin weighting , controllers, and deformation systems.
- Collaborate with animators to ensure rigs meet production needs.
Animation
- Animate characters, objects, and cameras with strong timing, weight, and realism.
- Create both keyframe animations and cycle animations for gameplay and cinematics.
- Work with UE animation systems (State Machines, Sequencer, Control Rig is a plus).
Rendering & Lighting
- Set up lighting, shading, and rendering workflows in Maya, Blender, and Unreal Engine .
- Produce high-quality turntables, cinematic shots, product renders , and in-engine visuals.
- Ensure consistency in look, style, and technical performance.
Pipeline & Collaboration
- Import and prepare assets inside Unreal Engine with proper materials and LODs.
- Maintain asset naming conventions and file organization.
- Work closely with designers, tech artists, and directors.
Required Skills:
- Proficiency in Autodesk Maya and Blender .
- Strong understanding of Unreal Engine (materials, lighting, sequencing, asset setup).
- Thorough knowledge of modeling, UV mapping, rigging, animation, and rendering .
- Ability to create PBR-ready textures (using Substance Painter is a plus).
- Good understanding of anatomy, motion, weight, and timing principles.
- Ability to troubleshoot technical issues in rigs, animations, and engine pipelines.
Nice-to-Have Skills:
- Experience with Control Rig in Unreal Engine.
- Experience in simulation tools (nCloth, XGen, Geometry Nodes, Niagara).
- Basic knowledge of Python or Blueprint scripting .
- Familiarity with VR/AR asset optimization .
Qualifications:
- Bachelor’s degree in Animation, Game Design, VFX, or related field (optional).
- Strong portfolio showcasing modeling, rigging, animation, and rendering work.
📌 3D Artist (Exp.: 2 -5 years) (Ahmedabad)
🏢 DosePack India
📍 Ahmedabad