Job Description
• Creating high quality realistic and stylized 3D in-game assets and character
• Sculpting and modelling high and low poly 3D assets and texture them through the PBR pipeline
• Ensuring that created 3D assets/characters follow the given art direction and are within the agreed production deadlines and conform to the required technical specifications
• Understanding of Cloths simulation (in Marvelous Designer) and hair/fur would be an advantage. Required Skills and
Experience:
• 2+ years of experience in the video game industry ( A shipped title would be a plus).
• A valuable understanding of High to Low poly workflow along with better observation of details.
• Thorough knowledge of PBR workflow and procedural software such as Substance Painter etc.
• Excellent knowledge of tools such as Maya, Photoshop, Substance Painter, and Z-brush
• Working experience of achieving desired output in game engines such as Unreal and/or Unity is a plus.
• Ability to adapt to various art styles
• Knowledge of version control is a plus.
📌 3D Game Artist (Lucknow)
🏢 True Form Games
📍 Lucknow
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