Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Our products have global relevance, and our multimedia portfolio includes over 7,000 books, e-books, audiobooks, and video courses. Within Packt, the publishing business is spread across a number of verticals, each focused on a particular domain. This role is for the Game Development & Embedded Systems vertical.
About the Game Development & Embedded Systems Vertical
We are a cross-functional, impact-driven team powering two of the most exciting domains in tech:
Game Development – supporting indie developers, AAA studios, and technical artists with tools like Unreal, Unity, Godot, Blender, and ZBrush, covering everything from gameplay programming to procedural animation, shaders, audio, and monetization.
Embedded Systems – enabling engineers to build reliable, real-time software for smart devices across robotics, automotive, healthcare, and IoT, with a focus on RTOS, firmware, Edge AI, and connectivity.
Our mission: to deliver trusted, practical, and forward-thinking resources that help creators and engineers solve real-world problems and stay ahead in rapidly evolving industries.
As a Content Engineer in the Game Development & Embedded Systems vertical, you will co-own products from concept to publication. This means shaping books, newsletters, live events, and research assets so they are technically robust, clear, and commercially relevant.
The Content Engineer has a wider remit than traditional editorial roles, requiring ownership across the full lifecycle of each product. Domain curiosity (building literacy in toolchains, workflows, and user roles).
# You'll work closely with authors, reviewers, and cross-functional colleagues to ensure that every title or product succeeds with both its audience and its commercial outcomes.
Packt is a digital-first tech publisher on a mission to help the world put software to work.
We've recently undergone a company-wide transformation to better serve tech professionals in a rapidly evolving, AI-powered world. Our business is now structured around small, agile vertical teams, each focused on a specific tech domain or topic area, that combine publishing, product, relationship leadership, and marketing capabilities to build tailored content and learning solutions.
We're looking for people who thrive in a collaborative, entrepreneurial environment and who are motivated by delivering real impact, whether through building innovative products, shaping insightful content, enabling smarter systems and operations, or building and sustaining strong relationships with expert contributors and communities.
Perform substantive developmental edits across various product types, focusing on structure, clarity, flow, and learner outcomes.
Evaluate content against JTBD/user insights and competitive benchmarks.
Balance speed and quality, making calls on readiness, rework, or cancellation when necessary.
Support non-book formats (events, derived assets, research briefs) with editorial and quality oversight.
Provide portfolio health checks and content diagnostics for planning.
Build a working knowledge of relevant engines and technology stacks (Unreal, Unity, Godot, Blender, RTOS, Edge AI, Robotics, IoT).
Track emerging trends (AI-assisted workflows, AR/VR, Edge ML) and feed insights into product design.
Engage with users, reviewers, and communities to capture feedback and identify opportunities.
We are looking for dynamic candidates with an interest in technology and in helping tech professionals to learn. A critical thinker who balances detail-oriented editing with big-picture product impact.
Curious about Game Development and/or Embedded Systems, eager to learn toolchains and workflows.
A robust communicator, confident in coaching authors and collaborating across teams.
Substantive/developmental editing experience, ideally with technical or instructional content.
Ability to translate complex technical concepts into transparent, structured, reader-friendly content.
Experience managing author/SME relationships and providing actionable feedback.
Excellent English-language proficiency and editorial judgment.
Comfort contributing beyond editing: supporting positioning, campaigns, and derived content.
Prior exposure to Game Development or Embedded toolchains or a general passion for technology.
Experience with live/derived content formats (events, labs, newsletters, research).
Familiarity with AI tools for editorial workflows and content research.
We are a global and remote-first business with most of our team based in India and the UK. We are a fun place to work but with a focus on performance and personal development providing opportunities for personal growth and career progression. Ensuring a positive working environment for all team members, supportive of flexible and remote work.
Supporting individual development through growth opportunities and internal mobility.
Encouraging social collaboration within teams and communities and knowledge-sharing.
Fostering a culture that supports a healthy work-life balance.
We focus on the full employee experience. You will also have access to a range of flexible benefits that are designed to help you make the most of your time with us.
- Bonus scheme
- 5 day working week
- 25 days annual holiday (plus bank holidays)
- Flexible hours: choose how, when, and where you work within India
- Training programs and Certification
Salary Range - INR 30K-85K fixed pay per month (skills and/or experience dependent)
We are not involved in any financial transactions with these parties.
📌 Content Developer | Remote (India)
🏢 Packt
📍 India