Experience:
(1-3)years (production experience required) Role Overview We are looking for a talented 3D Character Modeller to create high-quality, production-ready characters for 3D Print, cinematics, or animation projects. The ideal candidate should have strong anatomy knowledge, clean topology practices, and excellent sculpting and texturing skills.
Key Responsibilities
-Create high-quality realistic or stylized character models from concept art or references. -Develop high-poly sculpts and optimized low-poly meshes. -Ensure proper edge flow suitable for animation and deformation -Create clean and productive UV layouts. -Produce high-quality texture maps (skin, clothing, accessories). -Work closely with rigging, texturing, and look-dev teams. -Maintain naming conventions and pipeline standards. -Iterate based on art direction and feedback. -Meet project deadlines while maintaining quality. Required Skills -Strong expertise in ZBrush for sculpting. -Proficiency in Blender / Maya for modelling and retopo. -Excellent understanding of: -Human anatomy & proportions -Facial topology -Edge flow for deformation
• -Cloth basics
📌 3D Character Modeller (India)
🏢 CRAZY CUB ANIMATION STUDIO
📍 India
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.