Planning Systems Architect (Pune)

Planning Systems Architect (Pune)

31 Oct
|
Assassin's Creed
|
Pune

31 Oct

Assassin's Creed

Pune

At Ubisoft, our technology teams operate within Production Services, part of the broader Core Services organization, which brings together specialized teams delivering technology, solutions, and expertise to production studios worldwide.
Within this structure, our team goes well beyond traditional Quality Control. We focus on Test Automation, Quality Engineering, AI/GenAI, Data Analytics, Engineering Tools, and R&D;, developing intelligent systems and scalable engineering solutions that address real challenges across game production.
Our work includes everything from advanced automation frameworks and AI-powered autonomous agents to data-driven intelligence platforms. We actively explore emerging technologies and turn promising ideas into practical solutions that improve how AAA games are developed, tested, and delivered.
Work on automation platforms, engineering tools, AI-driven solutions, and R&D; initiatives that support game production.
Design solutions with the potential to benefit multiple AAA projects and Ubisoft studios worldwide.
Explore practical applications of Generative AI, autonomous agents, and intelligent engineering systems.
Shape architectural decisions, guide implementations, and see the impact of your work.
Help shape future capabilities: If you enjoy solving complex technical problems, building scalable systems, and exploring how emerging technologies can improve real-world production workflows, we'd love to hear from you.
We are looking for an experienced Technical Architect to join our technology team at Ubisoft Pune.
In this role, you will shape the technical architecture of solutions spanning Automation, Engineering Tools, and R&D; initiatives. You will work closely with Programming Leads, engineers, project teams, and global technical stakeholders to design and deliver scalable, reliable, and maintainable technology solutions.
As a senior individual contributor, you will take ownership of key architectural decisions, evaluate emerging technologies, guide engineering teams,



and help transform innovative concepts into production-ready solutions.
This is an opportunity to work across multiple technical domains, solve complex engineering problems, and influence technology decisions that can benefit multiple Ubisoft projects and studios worldwide.
Ensure solutions meet performance, security, scalability, and maintainability requirements.
Identify opportunities to improve development, testing, and production workflows through technology.
Design reusable solutions that can support multiple projects, teams, and production environments.
Collaborate with engineers to optimize system performance, reliability, and integration.
Promote engineering best practices, including code quality, modularity, documentation, and maintainability.
Emerging Technologies & R&D;
Explore and evaluate emerging technologies, including AI, Generative AI, machine learning, and intelligent automation.
Work with R&D; teams to assess technical feasibility and develop proofs of concept.
Evaluate new frameworks, tools, and architectural approaches based on their practical value and long-term potential.
Provide technical guidance and architectural direction to Programming Leads and engineering teams.
Help resolve complex technical challenges and guide teams toward effective solutions.
Support technical planning, effort estimation, and implementation strategies.
Identify opportunities to share, reuse, and scale technology solutions across projects.
Contribute to long-term technology roadmaps and architectural direction.
Ensure local engineering initiatives align with broader organizational technology objectives.
Architectural Thinking:



Ability to design solutions that balance immediate requirements with long-term scalability and maintainability.
Ability to drive technical initiatives from problem definition and architectural design through implementation and adoption.
Ability to explain complex technical concepts clearly to both technical and non-technical audiences.

12+ years of experience in software engineering, technical architecture, or solution development.

- Solid programming expertise in one or more languages such as C++, C#, and Python , with the ability to work across different technology stacks.
- Proven experience designing and implementing scalable software architectures, frameworks, or engineering platforms.
- Strong understanding of software design principles, design patterns, APIs, system integration, and application architecture.
- Experience developing automation frameworks, developer tools, or complex engineering solutions.
- Hands-on experience evaluating technologies, building prototypes, and converting technical concepts into working solutions.
- Strong understanding of performance optimization, reliability, maintainability, and scalable system design.
- Experience defining technical standards and guiding engineering teams through implementation.
- Experience working with AI/ML, Generative AI, LLMs, or AI-powered automation solutions.

Familiarity with agentic systems, computer vision, or autonomous workflows.
Experience with cloud technologies, distributed systems, containerization, or CI/CD pipelines.
Understanding of data engineering, analytics platforms, or intelligent decision-support systems.
Experience developing tools or technology solutions for game development, game engines, or interactive applications.
Experience working with globally distributed engineering teams.
Previous experience in the gaming industry is an advantage, but not a requirement. We welcome experienced architects from other technology domains who can bring new perspectives and engineering approaches.

📌 Planning Systems Architect (Pune)
🏢 Assassin's Creed
📍 Pune

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