03 Nov
|
Kaliper
|
Mumbai
# Godot Game Developer Compensation: $20–$60/hour
Location:
Remote (Global)
Job Type
Contractor Payment Structure: Output-Based
Experience:
5+ years # About the Opportunity We are seeking experienced Godot Game Developers to contribute to an exciting AI training project focused on game development and interactive experiences. This opportunity involves applying your expertise in game development, gameplay systems, and engine scripting to help improve next-generation AI systems through high-quality technical contributions. We are looking for professionals who possess strong technical expertise, problem-solving abilities, and excellent written communication skills. #
Key Responsibilities
- Design, develop, and implement advanced gameplay systems, mechanics, and features using the Godot Engine.
- Create and manage scenes, integrate assets, and develop interactive gameplay experiences.
- Work with GDScript, C#, and visual scripting to implement and enhance gameplay logic.
- Identify, troubleshoot, and resolve technical issues related to game development.
- Optimize game performance, code quality, and overall user experience.
- Conduct comprehensive code reviews and provide constructive technical feedback.
- Prepare detailed documentation, task instructions, and development guidelines.
- Participate in iterative development and playtesting to improve gameplay quality.
- Provide technical guidance and mentorship to enhance development practices.
- Adapt existing game assets, systems, and logic to evolving project requirements. # Required Skills
- Godot Engine
- GDScript
- C#
- Gameplay Systems Design
- Scene Management
- Asset Integration
- Visual Scripting
- Game Debugging
- Code Review
- Performance Optimization
- Playtesting
- Technical Documentation
- Written Communication
- Problem-Solving
- Mentorship # Preferred Qualifications
- Demonstrated experience in game development, including professional, indie, solo, or hobby projects.
- Advanced proficiency with at least one major game engine, such as Godot, Unity, or Unreal Engine.
- Strong understanding of game engine architecture, editor tools, scene management, and debugging utilities.
- Experience with scripting languages such as GDScript, C#, C++, or visual scripting tools.
- Ability to interpret, troubleshoot, and improve existing gameplay logic.
- A portfolio demonstrating relevant game development experience.
- Experience in game QA, technical design, systems design, or automated testing is an advantage.
- Previous experience contributing to AI training or evaluation projects is a plus. # Portfolio Requirements A portfolio is one of the most important factors in the selection process. Candidates are strongly encouraged to submit their best work through any of the following:
- GitHub repositories
- Published games on Steam or itch.io
- Personal portfolio websites
- Game jam projects
- Previously shipped game titles Please ensure your portfolio highlights your technical expertise, gameplay systems, and contributions to game development projects. #Compensation & Payment Structure
- Compensation ranges from $20 to $60 per hour, depending on expertise and project requirements.
- This is an output-based contractor opportunity, with payment provided per task that meets the specified project requirements.
- Task completion time may vary depending on individual experience and workflow.
- Minimum weekly submission requirements apply. # Why Join This Chance?
- Work remotely with flexible working arrangements.
- Contribute to projects supporting the development of advanced AI systems.
- Apply your game development expertise to real-world technical challenges.
- Collaborate on specialized projects involving gameplay mechanics, systems design, and game engine development.
📌 Godot Game Developer (Mumbai)
🏢 Kaliper
📍 Mumbai