12 Nov
|
Electronic Arts
|
Hyderabad
12 Nov
Electronic Arts
Hyderabad
Drive requirements analysis, architectural design, deployment, and live-service monitoring for current and existing backend services.
Optimize low-latency, high-throughput, and highly scalable server systems through architecture, profiling, and performance tuning.
Maintain automated testing suites and collaborate with infrastructure teams on developer workflows and CI/CD pipelines.
Contribute across the product lifecycle, including requirements gathering, design, coding, testing, and production deployment.
Bachelor’s or master’s degree in Computer Science or a related field, with a strong foundation in algorithms, data structures, and object-oriented design.
At least 6 years of software development experience in C++, including memory management, concurrency, synchronization, and runtime optimization.
At least 4 years of experience building scalable client-server and peer-to-peer architectures using TCP/UDP protocols, network security, and high-traffic service stress testing.
Hands-on experience with Linux, AWS EC2, Docker, Kubernetes, and Terraform.
Experience with relational databases, Redis or Valkey, Prometheus, and Grafana in live environments.
Strong verbal and written communication skills, technical documentation ability, cross-team alignment experience, and experience mentoring junior engineers.
Games industry experience is preferred.
Additional proficiency with GoLang, React, gRPC, protobuf, Jenkins, Groovy, or Ansible is preferred.
Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, career support, and other wellness programs.
Electronic Arts supports physical, emotional, financial, career, and community wellness and provides workplace accommodations as required by law.
📌 AWS - Senior Software Development Engineer (Hyderabad)
🏢 Electronic Arts
📍 Hyderabad