- Create and manage high-quality crowd simulations for complex shots and sequences.
- Handle crowd setup, character agents, behavior, animation integration, and large-scale crowd workflows.
- Work on environment integration, scene assembly, and CG scene preparation.
- Support FX simulations, lighting, look development, and rendering as required.
- Collaborate with CG Supervisors, FX Artists, Lighting Artists, and Compositors to deliver production-ready shots.
- Troubleshoot technical and creative challenges while maintaining quality and production efficiency.
Required Skills
- Strong hands-on experience in Crowd Simulation and CG Generalist workflows.
- Proficiency in industry-standard software such as Houdini, Maya and Karma.
- Good understanding of crowd systems, agent workflows, animation integration, and simulation techniques.
- Working knowledge of FX, lighting, shading and rendering workflows.
- Solid artistic sensibility, technical problem-solving skills, and attention to detail.
- Ability to work independently and deliver within production deadlines.