13 Nov
|
Electronic Arts (EA)
|
Secunderabad
13 Nov
Electronic Arts (EA)
Secunderabad
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Part of a community that connects across the globe. As an Online Backend Software Engineer in Gameplay Services, your focus will be on designing and implementing scalable, distributed backend systems that power our matchmaking, integrated in EA's biggest titles and enjoyed by millions of players worldwide. You'll contribute throughout the product development lifecycle: gathering requirements, designing solutions, coding, testing, and deploying features to production. Your work will ensure high performance, stability, and a seamless experience for our players, and you'll continuously seek creative ways to improve both new and existing systems. You will report to the Senior Software Engineering Manager.
Drive requirements analysis, architectural design, deployment, and live-service monitoring for both brand-new and existing backend services.
Optimize Performance: Drive architecture, profiling, and performance tuning for low-latency, high-throughput, and highly scalable server systems.
Streamline Delivery & Quality: Maintain automated testing suites and collaborate with infrastructure teams to improve developer workflows and CI/CD pipelines.
Education & Core CS: Bachelor's or Master's degree in Computer Science (or related field) with a solid foundation in algorithms, data structures, and object-oriented design.
C++ Mastery: 6+ years of software development experience in C++, with deep expertise in memory management, concurrency, synchronization, and runtime optimization.
Distributed Systems & Networking: 4+ years of experience building scalable client-server and peer-to-peer architectures, utilizing TCP/UDP protocols, network security,
and stress-testing high-traffic services.
Cloud & Infrastructure: Hands-on experience with Linux, cloud computing (AWS EC2), and container orchestration technologies (Docker, Kubernetes, Terraform).
Data & Telemetry: Proven experience with relational databases, distributed caching (Redis, Valkey), and containerized time-series monitoring (Prometheus, Grafana) in live environments.
Bonus Qualifications
Experience working within the games industry.
Proficiency with additional technologies including GoLang, React, gRPC, and protobuf.
Experience with automated deployment/CI tools (Jenkins, Groovy, Ansible).
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
📌 Senior Software Development Engineer, Backend (Secunderabad)
🏢 Electronic Arts (EA)
📍 Secunderabad