- 2–6 years experience in Graphics Programming with expertise in OpenGL ES, GLSL Shader Programming, and GPU architecture
- Develop and optimize graphics rendering pipeline, implement shaders, and perform graphics debugging and profiling
Location: Bangalore/Chennai
Required Skills
2–6 years of experience in Graphics Programming.
Strong hands-on experience with OpenGL ES.
Valuable understanding of the Graphics Rendering Pipeline.
Experience in GLSL Shader Programming (Vertex, Fragment, Compute
Shaders).
Strong programming skills in C/C++.
Visualization pipeline in Automotive domain
Good understanding of GPU architecture and graphics optimization techniques.
Experience with graphics debugging and profiling tools.
Knowledge of 3D mathematics, transformations, matrices, vectors, and lighting concepts.
Familiarity with Linux or Android development environments.
Excellent analytical and problem-solving skills.
📌 Software Engineer (Chennai)
🏢 Deevia Software India Private
📍 Chennai
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