16 Aug
|
Viskefi
|
Hyderabad
Company Description VisKefi is a VFX studio specializing in photorealistic CG animals and creatures, bringing them to life with a strong focus on realism and visual storytelling. Headquartered in Milton Keynes, UK, with a supporting studio in Hyderabad, India, the team works across global markets and diverse media formats. VisKefi produces high-quality visual effects for TV commercials, episodic projects, VR experiences, and films, following the mantra that wherever animals and creatures go, the studio goes.
The company values creativity, technical excellence, and a collaborative spirit to deliver inspiring visuals in everyday work. Applicants can learn more about the studio and its projects by visiting the company website or reaching out via email.
Role Description This is a full time, on-site Texturing Artist role based in Hyderabad.
The Texturing
Artist will create high-quality, photorealistic textures for CG animals, creatures, and related assets, ensuring materials and surfaces support believable, detailed visuals. Day-to-day responsibilities include developing and refining texture maps, collaborating closely with modeling, lookdev, lighting, and compositing teams, and ensuring textures meet artistic direction and technical requirements. The role involves optimizing textures for production pipelines, maintaining consistent asset quality across TV commercials, episodic content, VR, and film projects, and participating in reviews, feedback sessions, and iterations.
The Texturing
Artist is expected to follow studio standards, meet production deadlines, and contribute to a positive, collaborative creative environment.
Qualifications
- Candidates should possess strong skills in texture painting and look development, including creation of diffuse, specular, normal, displacement, and other relevant maps for photorealistic creatures and environments.
- Candidates should possess proficiency with industry-standard texturing and 3D tools (such as Substance Painter/Designer, Mari, Photoshop, and a major DCC like Maya, Blender, or similar).
- Candidates should possess a solid understanding of UV mapping, shading, material workflows, PBR principles, and rendering pipelines used in VFX production.
- Candidates should possess an eye for detail, color, and surface qualities, with strong visual literacy for animal anatomy, skin, fur, scales, and natural materials.
- Candidates should possess effective collaboration and communication skills, with the ability to interpret creative briefs, incorporate feedback, and work closely with cross-functional teams.
- Candidates should possess strong organizational and time-management abilities, with the capacity to handle multiple assets, meet deadlines, and maintain consistency across projects.
- Relevant qualifications such as a diploma or degree in Animation, VFX, Game Art, or a related field, and prior production experience in VFX or animation are highly beneficial.
- Experience with creature-focused
📌 Texturing artist (Hyderabad)
🏢 Viskefi
📍 Hyderabad