Game Animator (India)

Game Animator (India)

18 Aug
|
FetchJobs.co
|
India

18 Aug

FetchJobs.co

India

About The Company

CurlyBlue is an innovative game development studio specializing in immersive virtual reality experiences and cutting-edge interactive entertainment. Our team is dedicated to pushing the boundaries of VR technology, creating engaging, high-quality content for standalone headsets and other platforms. We pride ourselves on fostering a creative and collaborative environment where talent and passion drive our projects forward.

With a focus on technical excellence and artistic innovation, CurlyBlue aims to deliver memorable gaming experiences that captivate audiences worldwide.

About The Role

We are seeking a talented and autonomous Animator to join our dynamic team working on a VR game project built in Unity for standalone headsets. In this role, you will be responsible for creating high-quality character and weapon animations, rigging assets in Blender, and integrating them seamlessly into Unity. You will own your assets from conceptualization through to in-game implementation, working independently to meet project goals and deadlines.

This position offers an exciting opportunity to contribute to a state-of-the-art VR title, ensuring that animations are optimized for performance while delivering compelling gameplay and immersive experiences.

Qualifications The ideal candidate will have a strong background in character and weapon animation, rigging, and Unity integration. You should possess a comprehensive portfolio or reel demonstrating your ability to produce clean, hand-keyed animations and rig assets suitable for real-time applications. Proficiency in Blender for rigging,



skinning, and exporting FBX files is essential, along with practical experience working within Unity's Animator system.

A minimum of one full production cycle of animation work is required, showcasing your ability to work autonomously and deliver high-quality assets. Excellent communication skills in English, both written and spoken, are necessary to collaborate effectively with cross-disciplinary teams.

Responsibilities

- Animate characters with a focus on idle states, locomotion cycles, combat sequences, and reactions, ensuring smooth and believable movements.
- Create animations for weapons and props, including firing, reloading, equipping, holstering, and moving parts, with attachment to hands and sockets.
- Rig and skin characters and weapons in Blender, paying attention to joint placement, weighting, and animation controls to ensure optimal performance.
- Build and maintain complex Animator state machines, including states, transitions, parameters, blend trees, layers, and avatar masks.
- Set up avatars, manage retargeting, and implement root motion to ensure seamless animation playback across different characters and assets.
- Export FBX files from Blender,



troubleshoot import issues, and optimize assets for Unity integration.
- Maintain bone counts, clip lengths, and rig complexity within the project’s performance budget to ensure smooth gameplay.
- Deliver clean, well-organized, and reusable animation assets that can be easily integrated and utilized by other team members.
- Collaborate with 3D artists, designers, and developers to hook up animations and enhance overall game feel and responsiveness.

Perks CurlyBlue offers a competitive compensation package, including health insurance, paid time off, and opportunities for professional development. You will work in a creative environment with cutting-edge technology and a talented team dedicated to innovation. Our flexible work policies support work-life balance, and we encourage continuous learning and skill enhancement. Additionally, you will have the chance to contribute to a flagship VR project that pushes the boundaries of interactive entertainment, gaining valuable experience in a rapidly evolving industry.

Equal Opportunity

CurlyBlue is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based on race, ethnicity, gender, sexual orientation, age, disability, or any other protected characteristic. We believe that diverse perspectives and backgrounds foster creativity and innovation, and we are dedicated to providing equal employment opportunities to all applicants and team members.

📌 Game Animator (India)
🏢 FetchJobs.co
📍 India

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