Godot Game Developer – Remote Contractor Opportunity Details
• Role: Godot Game Developer
• Role Type: Independent Contractor
•
Location:
Remote (Worldwide)
• Compensation: $20–$60 per hour equivalent, output-based
• Experience Required: Minimum 5 years
• Project: AI Training and Game Development About the OpportunityKaliper Technologies is engaging experienced Godot Game Developers for an exciting project with one of our valued clients. In this role, you will leverage your game development expertise to help train and improve next-generation AI systems through real-world development tasks, technical feedback, and high-quality deliverables. This is an excellent opportunity for experienced developers to apply their technical knowledge to AI-focused projects while contributing to the development of engaging interactive experiences.
Key Responsibilities
• Design and implement advanced gameplay systems, mechanics, and features using the Godot engine.
• Create and manage scenes, integrate assets, and develop interactive game elements.
• Review and improve game code to ensure quality, performance, and maintainability.
• Identify, troubleshoot, and resolve technical and gameplay-related issues.
• Provide detailed documentation, technical feedback, and development insights.
• Participate in iterative development and playtesting to improve gameplay quality.
• Adapt game assets, mechanics, and logic according to evolving project requirements. Required Qualifications
• Minimum 5 years of experience in game development, whether in skilled, indie, solo, or personal projects.
• Strong proficiency in at least one major game engine, such as Godot, Unity, or Unreal Engine.
• Knowledge of scripting languages such as GDScript, C#, C++,
or Blueprints.
• Experience with scene management, debugging, gameplay mechanics, and asset integration.
• Strong problem-solving and analytical skills.
• Excellent written communication skills. Preferred Qualifications
• A portfolio showcasing published games or completed projects through platforms such as GitHub, itch.io, Steam, personal websites, or game jam submissions.
• Experience in game QA, technical design, systems design, or automated testing.
• Previous experience with code reviews, technical documentation, or mentoring.
• Familiarity with AI evaluation or AI training projects. Portfolio Requirement: Your portfolio is a major part of the selection process. Please include links to your best and most relevant work when applying. Compensation Structure
• Compensation ranges from $20–$60 per hour equivalent, depending on the project and task requirements.
• Payment is output-based, with compensation provided for tasks that meet the project specifications and quality standards.
• Task completion time may vary depending on complexity and individual workflow.
• Minimum weekly task submission requirements apply. Selection Process
• Application: Share your updated CV/resume and portfolio.
• Evaluation: Complete the technical evaluation or interview, if required.
• Profile Review: Our team will assess your experience and portfolio.
• Onboarding: Selected candidates receive project guidelines and initial tasks. Interested in Applying?If you're passionate about game development and interested in applying your technical expertise to help shape next-generation AI systems, we'd love to hear from you Interested candidates can share their updated CV/resume and portfolio at:
[email protected]
📌 Godot Game Developer (Bengaluru)
🏢 Kaliper
📍 Bengaluru