13 Nov
|
Tech Mahindra
|
Bengaluru
13 Nov
Tech Mahindra
Bengaluru
Media Architect (Streaming and Gaming). Core Responsibilities
• Strategic Roadmap Guidance: Aligning product development with current and future industry trends (e.g., cloud gaming, interactive streaming, AI-driven personalization).
• Technical Architecture Review: Advising on content delivery networks (CDNs), video encoding/decoding (like AV1, HEVC), low-latency streaming protocols (WebRTC, LL-HLS), and cloud infrastructure optimized for massive scale.
• Monetization Strategy: Evaluating and optimizing revenue models, including AVOD (ad-supported), SVOD (subscription), TVOD (transactional), free ad-supported streaming TV (FAST), and gaming microtransactions.
• Compliance & Digital Rights: Navigating global regulations (GDPR, COPPA) and implementing robust Digital Rights Management (DRM) systems like Widevine, FairPlay, and PlayReady to protect intellectual property.
• Cross-functional Collaboration: Serving as the connective tissue between software engineers, product managers, marketing teams, and content creators to ensure project success. Areas of Deep Expertise
• Streaming Media Infrastructure: Deep understanding of video ingestion, encoding pipelines, adaptive bitrate (ABR) streaming, and minimizing glass-to-glass latency for live events.
• Gaming Ecosystems: Knowledge of game engine integrations (Unity, Unreal Engine), cross-platform multiplayer architecture, anti-cheat mechanisms, and the shift toward cloud gaming platforms (like Xbox Cloud Gaming or PlayStation Plus).
• Data Analytics & User
Experience:
Utilizing Quality of Service (QoS) and Quality of Experience (QoE) metrics to reduce churn, optimize recommendations, and maximize viewer/player engagement. Technical & Infrastructure Skills
• Video Engineering & Pipelines:
Deep knowledge of video codecs (AV1, HEVC/H.265, H.264, VVC) and processing pipelines (transcoding, rendering, packaging).
• Streaming Protocols: Mastery of industry-standard delivery protocols including WebRTC, SRT, LL-HLS, and MPEG-DASH to achieve low to ultra-low latency.
• Content Delivery Networks (CDNs): Expertise in configuring, routing, caching, and optimizing global CDNs (e.g., Akamai, Cloudflare, Fastly) for high-concurrency live events.
• Gaming Infrastructure: Understanding of multiplayer networking architecture, authoritative game servers, matchmakers, tick rates, and anti-cheat systems.
• Cloud & Edge Computing: Architecture experience with cloud providers (AWS, Azure, GCP) utilizing specialized media services (e.g., AWS Elemental) and edge compute to reduce player/viewer ping.
• Digital Rights Management (DRM): Implementation of multi-DRM ecosystems including Widevine, FairPlay, and PlayReady alongside watermarking technologies. Product & Monetization Skills
• Video Monetization Tech (AdTech): Deep familiarity with SSAI (Server-Side Ad Insertion) and CSAI (Client-Side Ad Insertion), programmatic advertising, and VAST/VMAP protocols.
• Gaming Economics: Understanding of live-ops, virtual economies, microtransactions (DLCs, battle passes, gacha mechanisms), and player retention loops.
• Subscription Architecture:
Designing versatile billing configurations across multi-tiered monetization models: FAST (Free Ad-Supported TV), AVOD, SVOD, and Hybrid models. Data & Performance Analytics
• QoE & QoS Management: Tracking and diagnosing critical Quality of Experience (QoE) and Quality of Service (QoS) telemetry such as Video Start Time (VST), buffering ratios, bitrate drops, frame drops, and round-trip time (RTT).
• Behavioral Analytics: Utilizing data platforms to track player/viewer engagement metrics, churn prediction patterns, and content consumption habits. Compliance & Industry Standards
• Regulatory Frameworks: Navigating global content, data, and youth regulations like GDPR, COPPA, and CCPA.
• Accessibility Standards: Ensuring platform compliance with regulatory mandates like the CVAA (Twenty-First Century Communications and Video Accessibility Act) for closed captioning and audio descriptions. Education Background
• Bachelor’s or Master’s Degree in Computer Science, Computer Engineering, Electrical Engineering (with a focus on digital signal processing/video), or a highly quantitative, related technical field. Core Professional Experience
• 15+ years of total software engineering or infrastructure experience, with a minimum of 5+ years specifically architecting large-scale media, streaming, or multiplayer gaming ecosystems.
• Proven track record of operating at scale: Experience designing systems that have successfully handled millions of concurrent viewers or players (e.g., major live sports events, viral game launches, global OTT rollouts).
• Cross-Domain Mastery: Direct experience bridging the gap between video pipelines (ingestion to playback) and gaming systems (live-ops, low-latency telemetry).
📌 Principal Solutions Architect (Bengaluru)
🏢 Tech Mahindra
📍 Bengaluru