N
- Strong hands-on experience in C/C++ Programming
N
- Solid development experience in OpenGL
N
- Strong development experience in Vulkan
N
- Experience working in Linux environments
N
- Solid understanding of Graphics APIs, GPU architecture, and 3D Graphics Concepts
N
- Experience in development and debugging of graphics software/components
N
nJob Responsibilities
N
n
- Develop and enhance Linux graphics drivers within the Mesa ecosystem.
N
- Work on RadeonSI/RADV user-space driver development.
N
- Design, develop, debug,and optimize graphics driver features.
N
- Investigate,
analyze, and resolve issues reported by customers and QA teams.
N
- Contribute code reviewsand collaborate with the open-source community.
N
- Participate in performance optimization and feature development for next-generation GPU technologies.
N
nGood to Have
n
N
- Contributions to Mesa/Open Source Graphics Drivers
N
- Experience with Git, Gerrit
N
- Linux Device Driver Development exposure
N
- Knowledge of AMD GPU architecture
N
- Familiarity with AI-assisted development tools and workflows
N