Electronic Arts is hiring for the role of Software Engineer Intern.
Responsibilities of the Candidate:
• Participate in building new game features.
• Work with designers and product managers to provide world-class experiences to our players.
• Improve code for performance, focusing on reducing load times and improving frame rates.
• Participate in code reviews and retrospectives to improve codebases and processes.
• Participate in technical discussions that help plan big tech-driven features and product roadmaps.
• Write comprehensive technical documentation and adhere to established coding standards.
Requirements:
• Currently pursuing a Bachelor's degree in Computer Science, Information Technology, Game Engineering,
or a related field.
• Solid foundation in Data Structures and Algorithms.
• Solid programming skills with proficiency in C++, C#, Java, or PHP.
• Ability to channel curiosity into targeted learning and find creative ways to solve challenges.
• Familiarity with or ability to use contemporary Agentic AI coding harnesses.
• Experience making and playing games is a strong plus.
• Understanding of 3D Mathematics used in games and RESTful APIs is advantageous.